Wednesday, August 11, 2010

Using the GAME Plan Process with Students

Using the GAME Plan process with students

I have definitely developed a GAME Plan, but I have not had the opportunity to implement, monitor or evaluate it due to the fact that school does not start until August 16th. This GAME Plan will be implemented into my 7th grade Industrial Technology class during the second grading period, with each grading period lasting 6 weeks. With that being said…
How can my GAME plan process help my students meet the National Education Standards for Students (NETS-S)? As I went back to the International Society for Technology in Education (ISTE) website, I took two screen shots, one of the student standards and the other of the teacher standards and put them side-by-side. The first question asks how they are inter-related, and the best way I can explain this is as the classroom teacher, I first have to become familiar with my standards and implement them as I see fit into my classroom. From there, the student standards fall under the teacher standards, for example:

(Both the NETS-T and NEST-S information was retrieved from http://www.iste.org/)

The NETS-T states: Facilitate and Inspire Student Learning and Creativity. Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.

The NETS-S states: Creativity and Innovation. Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

In order to have one, you must have the other. Students will not be able to demonstrate creative thinking skills if the instructor has not provided them their knowledge of the subject matter that would help facilitate these experiences. Each of the standards for teachers has a direct relation with the standards for students. The only way our students are going to be able to demonstrate these standards, is if we, the teachers, use these standards in our everyday teaching.

My GAME plan process incorporates all of the National Education Standards for Students and for my students to become proficient in these areas, they need to see them being modeled by me, their teacher.

Wednesday, August 4, 2010

Revising your GAME plan

As I continue with my Walden courses, the amount of technology that I am able to bring to my students is quite over whelming. With that said, it is also very rewarding to know that my students will be on the edge of the forefront of technology. As I learn to use increasingly different types of technology, the more my students will be able to use in order to demonstrate what they have learned. I really liked what Vicki Davis said about blogging in our course DVD this week, “blogging is important because they can communicate with each other even thought they are not sitting next to each other or even in the same school, city or country” (Laureate, 2009). At this point, I am not really working towards any goals because school is in session, but I want to complete this GAME plan so that I can use it with my seventh grade students.

Based on the NETS-T I really do not have any new learning goals. Some standards that I implement into my classroom are already apart of my Hi-Tech classroom; I am just going to be adding them to my seventh grade class, which will be using more technology as opposed to last year.

Learning approaches that I would like to try this year will definitely to set up some type of social networking for my classroom. I want my students to learn how to reach out to other students who are not necessarily in the same building or even the same state. The world is at their fingertips, we just need to show them how to get there.


References
Laureate Education, Inc. (Executive Producer). (2009). Program Ten. Spotlight on Technology: Social Networking and Online Collaboration, Part 1 [Motion Picture]. Integrating Technology Across the Content Areas. Baltimore: Author.

Wednesday, July 28, 2010

Evaluating Your GAME Plan Progress

To reiterate, I think the best time to take this class is during the school year, and not the summer. It is very difficult to evaluate my GAME Plan progress when I have not been able to implement it as of yet. So I will do my best in answering the provided questions about my progress toward meeting my goals that I established for learning about technology and technology resources.

My first plan of attack is to still create my own website to be used by students, their parents and the community, but until I get to school, I can not achieve this goal.

What have I learned so far that I can apply to my instructional practice? This weeks learning resources have clearly defined what Project-Based Learning is, what it requires and especially why we want to teach using PBL. I would love to incorporate the idea of PBL into my other classes besides my 8th grade Hi-Tech Career class. I think my students will come out of those classes with more ownership of what they have learned because they are becoming self-directed learners (Laureate Education, Inc., 2009).

What do I still have to learn? What new questions have arisen? I think if I look really close at what I still have to learn, it would have to deal with creating problems that are interdisciplinary and cross curricular. I have had a lot of teachers in my building ask to do collaborative work but I have always been a little worried about how my content would fit in. I do know that the Family and Consumer Science teacher along with the Art teacher got together and did a Unit on Christmas cookies, in Art class they made clay cookie stamps that were fired in the kiln, and in the Family & Consumer Science class they researched cookie recipes and also had to figure out which recipe would be the best. As a wood shop teacher I am concerned that I would just be stuck building something. So is it possible to collaborate with a Core class and what would we do?

How will I adjust my plan to fit my current needs? The only way I can answer this question is to just wait and see. Every lesson that I teach gets better and better because I am always finding ways to improve it. So the only thing I can do is to wait until I start teaching, and then adjust accordingly.

I realize that my answers to the questions are short and sweet, but again to be honest I really cannot do anything until school starts. I should at that point be able to evaluate myself a little better.

References:

Laureate Education, Inc. (Executive Producer). (2009). Program Eight. Problem-Based Learning, Part 1 [Motion Picture]. Integrating Technology Across the Content Areas. Baltimore: Author.

Wednesday, July 21, 2010

Monitoring your GAME Plan progress

I am not going to lie here, but steps that I have taken toward meeting my goals has been a little difficult due to the fact that it is the middle of the summer and I am not teaching.

So on that note when answering the first question, am I finding the information and resources that I need, the answer is yes. The fact that I am not in school does not mean that I am totally stuck. I do know that I have a great IT department, and their number one concern is making my teaching experience better using more technology. Unawares to myself, I have been able to locate different resources form a source that is new to me, my classmates. They have been a never-ending flow of new knowledge that I can apply to my GAME plan. From them I have found new websites to introduce to my students as well as new sites for me to use when teaching. So, implementing these new 21st century skills will begin in the fall, or August 13th, which if you ask me is still summer, when school starts. So at this time I do not know if I need to adjust or modify my GAME plan yet.

As I stated before, I have learned so much from this program.. The technology tools that I am going to be able to implement into my classroom because of Walden University are somewhat overwhelming, not overwhelming in a negative sense, but overwhelming in a sense that my students will have a number of different ways to show me what they have learned. As stated in our course DVD this week, “when students are given a choice of an assessment type, they are given empowerment” (Laureate Education, Inc., 2009). Being able to offer so many different types of assessments will be an effective way of meeting the needs of diverse learners. Being able to support the diverse needs of my students will be imperative to their learning.

To date, I have not come up with any questions pertaining to my GAME plan. I think once school starts, that will change, and as it changes I will ask the questions and answer them to the best of my ability. I am very excited about having my own web page, the biggest reason is that I want other people to see what my students are accomplishing in my classroom. I am also very excited to have a new platform when dealing with parent communication, this will allow for one more avenue of communication to be open to all of my parents.


References:

Laureate Education, Inc. (Executive Producer). (2009). Program Seven. Assessing Student Learning with Technology[Motion Picture]. Integrating Technology Across the Content Areas. Baltimore: Author.

Friday, July 16, 2010

Carrying out my GAME plan

So sorry this post is late. I did not see the assignment on the application page. I think that any blogging assignments should be put on the same page of our discussions seeing as they have the same due date. Just saying!!

In order for my GAME Plan to continue I need to look at the type of resources I will need in order for my plan to be carried out, I will also need to look at any additional information that I need, and lastly, what steps have I been able to successfully make during this process.

The first performance indicator that I will be working on is 3a: Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations, will require me to learn new technologies and then transfer that information over to my students. Currently we are on summer vacation, so the ability to transfer any new information will have to wait until school starts. Taking classes through Walden University is giving me the opportunity to work with new technologies and to become fluent in them, so that I will feel more confident when I teach my students in the fall. As far as resources, I will be using the Internet quite extensively because the majority of the programs that I will be using are located on the Internet. The steps that I have been able to make to date are learning about new technologies through Walden University.

The second performance indicator that I will be working on is 3b: Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation. This step cannot really take place until I get back into school. Once I get back into school, the resources that I will need in order for my plan to be carried out will be to literally hunt down my IT guy and put a date on the calendar for him and I to create a website for me. By doing this, I will be able to start corresponding with students, parents, and an online community early in the school year. Additional resources that I might need will be the help of fellow colleagues. To date I have not taken any steps to make this GAME plan successful because it is summer and I don’t believe that my IT guy wants a call over the summer. Even though we need to invite him and his family over to dinner (we are good friends), I will wait until school starts.

Thursday, July 8, 2010

GAME Plan

As a technology educator I am very familiar with the NETS and how they were created. I am a member of ITEA (International Technology Education Association) and I have been using the standards in my classroom for quite sometime. Even though I am a technology educator, there are a couple of performance indicators that I would like to work on in my instruction. The third standard, Model Digital-Age Work and Learning, contains two performance indicators that I would like to develop more. Below is my GAME plan for those two performance indicators.

Performance indicator
3a. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.

Set Goals: I would like to become more fluent in different technology systems, meaning, I would like to understand more different types of programs that will help me as the teacher to teach my students new and interesting ways to use technology. I would like to feel more confident when using these new systems, so that I can transfer my knowledge to my students with confidence.

Take Action: Steps that I can take in order to become more fluent in different technology systems, is to take more professional development classes that teach new technology programs. I can also learn more from our building IT who offers classes on new programs for teachers in our building.

Monitor: I will be able to monitor myself when taking these courses by knowing I have learned new programs and I feel comfortable using the new programs. When I feel that I have become fluent in a new system I will be able to introduce the new program to my studnets and have the confidence to teach them.

E
valuate and Extend: To evaluate myself I will be able to discuss with my fellow cohorts the uses of the new technology programs and see if the knowledge that I have gained match what they know. If they are able to explain new uses, I will need to go back and review the programs so that I am fluent in that technology.


Performance indicator
3b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.

Set Goals: I would like to spend more time using digital resources to support my students success and their innovations. Meaning, I would like to showcase work completed by my students using various different types of digital tools. I would like to create a website for my classroom that explains a little about myself, my classroom, and projects that my studnets complete. This website would be open for everyone to see.

Take Action: I will need to set up time with my IT to teach me how to create my own website. I will also contact some of my fellow cohorts who have already created websites for their classrooms.

M
onitor: In order to monitor my progress I will first set aside specific dates on my email calender to keep me on schedule. Scheduling dates to follow will help me stay focused and on track.

Evaluate and Extend: Once I have completed my website I would like to be able to communicate with students, peers, parents, and the community within my site. I think the studnets will be very excited to see what other people think about their projects that they have created. I really hope that the creation of my own website will foster my communication between me and the parents of my students.

Saturday, June 26, 2010

Reflection for Course EDUC 6712

I think using the word revelation is a little strong to use, so instead, I choose exposure. During this course, Supporting Information Literacy and Online Inquiry in the Classroom, I was exposed to a new way for students to researching on the Internet, and when finding sources to use, how to correctly identify whether those sources were real or not. I was also exposed to how important it is for our students to credit their resources appropriately. If I were to choose which topic was the most striking “revelation” for me, I would have to choose crediting resources. I found this part of the course to be very eye opening for me. It is extremely important for our students to know the significance of why we credit our resources. Students are required to gather information for projects, and anything they learn from these sources should be credited so that other students as well as teachers understand where the information comes from.

The knowledge and experience gained in this course will influence my teaching practices by allowing me as the teacher to teach my students how to become better researchers. I thought I knew how to research the Internet, but little did I know the whole world behind the World Wide Web. By imparting my knowledge of researching on the internet I only hope that my students become more comfortable and more confident when having to research for any class that requires it. Once they locate resources that they can use, they will then be able to determine the validity of those sources to use in whatever application or project they have to complete. If my experience can teach my students the importance of giving credit to all of the appropriate sources that they find, then I know I have passed on what I learned while taking this class.

As a technology education teacher, I am always looking for professional development classes or workshops to attend. Because of funding, I am required to pay for conferences if I choose to go to them, or wait for my turn on the rotation to go to my National ITEA conference. As a part of our district, we have a Professional Development Committee that offers workshops and classes for professional development. Within the last 5 years we have added numerous technology classes for staff to take in order to improve their technology skills. What I would like to do is to talk to the librarian at my school, who is part of the PDC committee, along with myself, and see if we can offer a workshop that deals with teaching our students the importance of crediting their sources when they find valid ones. I think that if we can get the school on board with learning the importances of ethical usage, then our students can watch us model the appropriate manners and in turn do the right thing. The importance of crediting our sources is clearly stated in our course DVD where Dr. Sara Armstrong explains the reasons for crediting sources, “not doing so can result in negative consequences, shows how the work of others influenced your own thoughts, and how crediting sources shows signs of professionalism” (Laureate Education, Inc., 2009). So my focus is to not just build upon what I have learned, but rather introduce what I have learned to my fellow cohorts.

References

Laureate Education, Inc. (2009). Safe and Ethical Practices; Supporting
Information Literacy and Online Inquiry in the Classroom.